Arsyn
Poisoner
« One dose is enough. »
Arsenic can't be seen, can't be tasted and doesn't forgive. Arsyn picks her target, drains it and slips away before the counter.
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Spells
Five pairs of spells. Before every fight, you take one spell per pair: the base or its variant. The fifth pair is the Ultimate.
Pair 1
Base · Poison
Aconite Needle
A needle dipped in aconite, slipped in without a sound. The target doesn't bleed: it fades a little each turn, for three turns. One needle per target; the next one renews the first.
- 2 AP
- Range: 1 to 5 tiles, modifiable range
Variant · Poison
Black Hourglass
Arsyn's slowest poison, and her surest. Three turns of silence, then everything at once. It doesn't stack; only a cleanse removes it.
- 3 AP
- Range: 1 to 4 tiles, modifiable range
- 3-turn cooldown
Pair 2
Base · Damage
Glass Dart
A blown-glass dart, shot straight ahead. It only flies in a line, it doesn't swerve, it doesn't forgive.
- 3 AP
- Range: 2 to 5 tiles, modifiable range
Variant · Damage
Arsenic Kiss
Up close, the whole dose, in a single motion. Given from behind, there is no scream.
- 4 AP
- Range: 1 tile
- no line of sight needed
- 1-turn cooldown
Pair 3
Base · Utility
Eclipse
Arsyn fades out and reappears behind her target, up to six tiles away. If the spot is taken, the step fails.
- 2 AP
- Range: 1 to 6 tiles
- 2-turn cooldown
Variant · Damage
Exile
A heel kick that sends the nearest enemy exactly where Arsyn chooses, up to five tiles straight ahead. Whatever lies under its feet when it lands is its own problem.
- 3 AP
- Range: 2 to 6 tiles
- 1-turn cooldown
Pair 4
Base · Support
White Shroud
A shroud of white vapor. For two turns, no enemy can target her, and she gains a step. Area spells still hit her.
- 2 AP
- Range: Self
- 5-turn cooldown
Variant · Utility
Oblivion Mist
A thick mist over nine tiles, for one turn. Anyone standing in it, friend or foe, vanishes from the other side's sight.
- 3 AP
- Range: 0 to 5 tiles
- 3-turn cooldown
Ultimate
Base · Utility
Cast Shadow
Arsyn raises a shadow in her own image: same face, same HP, and it plays right after her. It casts nothing; it moves and draws the blows. The slightest scratch shatters it, and a vial of pure arsenic stays where it falls. While it stands, recasting the spell swaps their places.
- 6 AP
- Range: 1 to 3 tiles
Variant · Utility
Last Step
A vial of pure arsenic, buried under a veil of mist. No one saw where it fell, and it waits a long time.
- 6 AP
- Range: 1 to 4 tiles
- no line of sight needed
Passives
Pick just one, before the fight.
Patient Venom
Arsyn deals 2 extra damage to poisoned targets.
Fleeting Shadow
Each takedown gives Arsyn 2 MP and 1 AP.
Arsenic Cloud
When a blow drops Arsyn below half HP, a mist wraps her and 2 shield points cover her until her next turn.
Play Arsyn before anyone else.
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