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Join the beta
Join the beta

Here, the smartestplayer wins.

Tactirium is a turn-based tactics arena on mobile. Build your team of three, pick your spells, and win on positioning, not on luck or your wallet.

Closed beta · Android and iOS

  • Coming soon to Google Play
  • Coming soon to the App Store

Two players.Six fighters.

Two players face off in real time on a grid. Each side takes its turn, one fighter at a time. No reflexes, no timing: it all comes down to positioning, managing your action and movement points, and reading your opponent.

3 v 3 fighters
Three fighters per side. Each one matters, every loss hurts.
20 s per turn
Think fast: the time you save carries over to your next turn.
5–10 min per match
A whole match fits in a break.

Ten classes.None play alike.

Three families, Bulwark, Damage and Support, and ten ways to win. Every class has ten spells in five pairs, one of them an Ultimate, and three passives: a behaviour, not a percentage.

See all ten classes

Three stepsto win.

A match is won before the first blow. Here is what you get to work with.

  1. Build.

    Pick three classes, each one once, and the order they play in.

    The Workshop: the team turn order, Louknut, Barbarossa then Arsyn.
  2. Prepare.

    For each fighter, take one option from each of its five spell pairs, and choose its passive. Preparation is half the game.

    The Workshop: Barbarossa's passive and five spell pairs, one option ticked per pair.
  3. Fight.

    One tap per spell, one touch per step. Bodies give cover, obstacles block sight, pits have to be walked around. Last side standing wins: there are no draws.

    A fight in progress: Barbarossa takes aim at a distant enemy.

Five arenas.Two kinds of terrain.

The whole arena fits on screen. The camera never moves.

Cover
Blocks movement and sight: get behind it to stay safe.
Pits
Block movement but not sight: go around them while staying under fire.
  • The Ring

    Plains13 × 9 tiles

  • The Three Gates

    Canyon11 × 9 tiles

  • The Scree

    Ash and lava11 × 9 tiles

  • The Reefs

    Pack ice and shipwreck11 × 9 tiles

  • The Clearing

    Forest9 × 7 tiles

Climb thesix leagues.

Five placement matches to find your spot, then you only face your league or the one next to it. Each season lasts twenty-eight days, with its own pass and rewards: cosmetic only.

5
placement matches
28
days per season
See the leaderboard
  1. Stone
  2. Bronze
  3. Silver
  4. Gold
  5. Platinum
  6. Diamond

Not ready for Ranked yet?

Train against the AI on four levels, or challenge a friend to a duel.

  • Beginner
  • Intermediate
  • Advanced
  • Expert

The Island, thechampions’ locker room.

Between fights, your Hero waits for you on the Island: prep your teams, show off your titles, run into other players, greet them with an emote. Found your clan, add your friends, watch their matches from the stands.

  • Clans and crests
  • Friends and direct challenges
  • Spectator stands
  • In-fight reactions
  • Titles and class mastery

No pay-to-win.Ever.

Everyone gets the same classes, the same spells, the same team size. No stat can be bought, not with money and not with hours of grinding. What you earn is visible, class colors, a title, a crest, and never hits any harder.

  • Same classes
  • Same spells
  • Same team size

Enter the arenabefore everyone else.

The closed beta is open to its first testers, on Android and iPhone. Leave your email: we will send you the invite and the test link.

One email per wave. Your address is never sold. Unsubscribe in one click.

Your phone

Frequently askedquestions.

Is it free?

Yes. And no combat advantage can be bought.

Which platforms?

Android and iOS, at the same time. The closed beta opens first, in waves.

Do I need an account?

No: you play straight away as a guest. You can link an email later to get your account back on another phone.

How long is a match?

Between five and ten minutes.

Can I play offline?

Against the AI, yes. Ranked and duels are played online.

Is there any luck involved?

No reflexes, no timing. The game rewards decisions.

When does it come out?

No release date yet: the closed beta is running on Android and iOS. Sign up to get into the next waves.

The trailer

The trailer is still in the edit. In the meantime, here is the finishing-blows loop.